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Color attributes
Internal Images
<anfang>
<atlas>
<cimg>
<cimg-url>
<colorscope>
<configimage>
<diagram>
<gbutton>
<gbutton-url>
<gh>
<gtext>
<gtext-id>
<gtext-url>
<imgs>
<tablist>

<gh></gh>

Provided by module: Graphics: Graphic text

Creates a graphical header. <gh> takes the same attributes as <gtext>. <gh> comes in six flavors, from <gh1> through <gh6> and are the RXML counterpart to the HTML tags <h1> through <h6>.


Attributes

verbatim

By default the gtext tag will try to make typographical enhancements to the text to make the resulting image as eye pleasing as possible. If you want to turn this feature off, add this attribute to the tag.


alpha="path"

Use the specified image as an alpha channel, together with the background attribute.


background="path"

Specifies the image to use as background.


tile

Tiles the background and foreground images if they are smaller than the actual image.


mirrortile

Tiles the background and foreground images around x-axis and y-axis for odd frames, creating seamless textures.


bevel="width"

Draws a bevel-box around the text.


bgcolor="color"

Sets the background color. If the module "HTML color wiretap" is loaded, they are taken from the normal HTML tags in your document, like body, table, tr and td.

If you set the background color, it is probably best to add the notrans attribute as well.


bgturbulence="frequency,color;frequency,color..."

Apply a turbulence effect on the background.


bold

Use a bold version of the font, if available. Can not be used together with the black or light attributes.


black

Use a black, or heavy, version of the font, if available. Can not be used together with the bold or light attributes.


light

Use a light version of the font, if available. Can not be used together with the bold or black attributes.


italic

Use an italic version of the font, if available.


bshadow="distance"

Draw a blured black drop-shadow behind the text. Using 0 as distance does not currently place the shadow directly below the text. Using negative values for distance is possible, but you might have to add 'spacing'.


chisel

Make the text look like it has been cut into the background.


crop

Remove all white-space around the image.


encoding="string"

Choose with which charset the text is encoded with.


fadein="blur,steps,delay,initialdelay"

Generates an animated GIF file of a fade-in effect.


fgcolor="color"

Sets the text color.


font="string"

Selects which font to use. You can get a list of all available fonts by using the list fonts task in the administration interface, or by using the <emit fonts> plugin.


fontsize="number"

Selects which size of the font that should be used.


format="string"

Set the image format, e.g. "png".


fs

Apply floyd-steinberg dithering to the resulting image. Most of the time it is much better to increase the number of colors, instead of dithering the image, but sometimes when using very complex background images dithering is O.K.


ghost="dist,blur,color"

Apply a ghost effect. Cannot be used together with shadow or magic coloring.


glow="color"

Apply a 'glow' filter to the image. Quite a CPU eater. Looks much better on a dark background, where a real 'glow' effect can be achieved.


maxlen="number"

Sets the maximum length of the text that will be rendered into an image, by default 300.


move="x,y"

Moves the text relative to the upper left corner of the background image. This will not change the size of the image.


narrow

Use a narroe version of the font, if available.


notrans

Do not make the background transparent. Useful when making 'boxes' of color around the text.


nowhitespace

Removes all whitespaces before and after the real text.


opaque="percentage"

Sets the 'opaque' value of the color used to draw the text. Default is 100%. In the example below, notice how the text color mixes with the two background colors.


outline="color,extra-radius"

Draw an outline around the text. Quite useful when combined with textscale.


pressed

Inverts the direction of the bevel box, to make it look like a button that is pressed down. The magic modifier will do this automatically.


quant="number"

Quantifies the image with this number of colors. Using a lower number will decrease the image (file)size, but make the text look more 'edgy', and if you use complex backgrounds or image textures, more colors will be neded. At most 255 colors can be used, and less than 2 is quite useless. It is advisable to use powers of 2 to optimize the palette allocation.


rescale

Rescale the background to fill the whole image.


rotate="angle"

Rotates the image this number of degrees counter-clockwise.


scale="number"

Sets the scale of the image. Larger than 1.0 is enlargement.


scolor="color"

Use this color for the shadow. Used with the shadow attribute.


scroll="width,steps,delay"

Generate an animated GIF image of the text scrolling.


shadow="intensity,distance"

Draw a blured black drop-shadow behind the text. Using 0 as distance does not currently place the shadow directly below the text. Using negative values for distance is possible,


size="width,height"

Set the size of the image.


spacing="number"

Add space around the text.


talign="{left, right, center}"

Adjust the alignment of the text.


textbelow="color"

Place the text centered in a box of the given color below the image area. Useful together with background to make captions for images.


textbox="opaque,color"

Draw a box with an opaque value below the text of the specified color.


textscale="color,color,color,color"

Apply a color filter to the text. The colors are, respectively, upper left, lower left, upper right and lower right. It is probably a good idea to increase the 'quant' value when using this argument.


texture="path"

Uses the specified images as a field texture.


tile

Tiles the background and foreground images if they are smaller than the actual image.


xpad="{percentage, integer ended with "px"}"

Sets the padding between characters. The value can either be an relative change, in percent, or an absolute number of pixels, ended with the string "px". Note that different fonts reacts differently on these values and for some it will not have any effect at all. This depends on the type of the font and the font implementation.


xsize="number"

Sets the width.


xspacing="number"

Sets the horizontal spacing.


ypad="{percentage, integer ended with "px"}"

Sets the padding beteen lines. Works as xpad.


ysize="number"

Sets the height.


yspacing="number"

Sets the vertical spacing.